The goal of this project is to design and build a computer input device that will facilitate desktop computer usage while the user is wearing a virtual reality headset or otherwise cannot periodically visually confirm the positions of their hands relative to their keyboard and pointing device.  This will be accomplished by closely integrating the pointing device in a position that reduces or eliminates the need to take one’s hands off the keyboard and minimizing hand travel through a more compact layout.  Ideally this device will allow for unhindered usage of conventional desktop applications with no visibility.